Scrolling Shooter
A browser-based scrolling shooter game built from scratch. Custom sprite graphics, integrated audio, and pure vanilla JavaScript. No frameworks, no libraries, just web APIs and game logic.
Open-source work, experiments, and side projects: built, iterated, and shipped in the open.
A browser-based scrolling shooter game built from scratch. Custom sprite graphics, integrated audio, and pure vanilla JavaScript. No frameworks, no libraries, just web APIs and game logic.
A volunteer-driven nonprofit on a mission to help schools spark wonder, joy, and dreams, for the joy of learning. Each makeover weekend, teams of volunteers transform elementary school spaces: painting murals, building gardens, refreshing libraries, and creating environments where students feel seen and inspired. Kristina serves on the board and coordinates volunteers on the ground during makeover events.
A full tower defense game built in Unity. Custom enemy pathing, upgradeable towers, wave logic, and UI all developed using Claude Code. A demonstration of AI-assisted game development in a professional engine.
Full website redesign for a Clay County bookkeeping firm. New information architecture, ADA compliance, brand new FAQ page, and an Anthropic Claude-powered AI assistant. Currently in client review.
A comprehensive training system built around 13 original books and 13 companion training materials, each paired with structured eLearning courses, workbooks, and instructional design assets. A full end-to-end learning ecosystem from concept to curriculum.
Whether it's a game, an app, or a full creative campaign. We're always interested in something new.
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